Jack is told not to open the gift until the plane flies over the right coordinates. Sure enough, the package is later revealed to contain a gun and instructions for Jack to use it to crash the plane. Additionally, just as the screen cuts to black, the plane's systems can be heard saying "altitude, pull up. Bioshock famously has a choice which Jack has to make throughout the game. He has two options for doing so- he can harvest them, gaining maximum ADAM but killing the child; or he can restore their humanity, which gets less ADAM right away but allows him other rewards later on.
The choice acts as a test of character. It is something like a twisted version of the marshmallow test- choosing between short-term or long-term gain. It also tests whether the player embraces or rejects Rapture's ideology, which in turn affects the ending. However, Atlas does not present it as a choice. Despite supposedly being a man of the people, Atlas shows complete disregard to the Little Sisters.
When he first introduces them to Jack, he insists that they are no longer human, and he actually encourages the player to harvest them. He even tries to guilt-trip Jack by claiming that saving the little sister puts his own family in danger.
The only reason Jack even learns saving them is an option is because Tenenbaum was there to propose it. Without her interference, the whole game would pretty much just be Jack harvesting little sisters without a second thought.
It does seem odd that a man genuinely acting in the interests of others would have such disregard for obvious victims of Rapture. However, it does make sense as a piece of Frank Fontaine's true nature slipping through his facade. After all, a selfish man like Fontaine would undoubtedly be harvesting little sisters if presented with the same choice, plus he needed to get his secret weapon ready as fast as possible, meaning he wanted Jack to have as much ADAM as he could get.
And when has a man like Fontaine ever cared about collateral damage? Such an out-of-character moment offers an early clue that "Atlas" is not the man he claims to be, and especially that he is not quite as nice as he seems.
Parents and kids discover YouTube videos featuring Fortnite characters and Peppa Pig that are spliced with images and videos of the Momo Suicide Game monster. However, the question is made more difficult by the fact that the more sisters you save, the more you're rewarded with ADAM and items by another character in the game. So which way gets you more ADAM? One of our forum-goers, twinky, decided to find out. He graphed the difference between killing and saving the sisters in terms of the ADAM you receive, and he found that while at the beginning the bonus for killing is great, towards the middle and end of the game the bonus packages you receive for saving the little girls levels out most of the short-term gain.
Tenenbaum from the first game as they attempt to track down Lamb and free Eleanor. He intends to overthrow Lamb and take control of Rapture, giving him access to the supply of ADAM and other technology developed in the city. Eleanor transforms into a Big Sister and gives Delta the ability to take control of other Little Sisters, allowing him to provide her with a special set of armor. The two fight together and manage to make it to an escape pod where they defeat Lamb but Delta is mortally wounded.
Instead, the game is largely set in Columbia, a fictional steampunk-like flying city that was created in the early s as a way of demonstrating the superiority of the USA. But friction grew between the rulers of Columbia and the American government, with Columbia ceding from the country after being revealed to be a huge battleship capable of mass acts of violence. The game begins with Booker DeWitt being hired by twins Robert and Rosalind Lutece to bring back Elizabeth, a girl who has been imprisoned in Columbia since birth.
DeWitt approaches a lighthouse that transforms into a rocket that takes him directly to the floating city, which is on the verge of revolution as its lower-class citizens battle against the white supremacist leaders. Despite being pursued by authorities, DeWitt makes it to the tower where Elizabeth is kept and frees her, although the pair are attacked by a giant mechanical creature known as The Songbird. This prompts DeWitt and Elizabeth to work together again to deliver weapons to Vox Populi so they can get their airship back.
Along the way, they discover the truth about Elizabeth and the Lutece twins. She was taken as a young child from an alternate reality by Comstock so that he could groom her into taking over from him.
The twins are actually alternate versions of the same individual who aided Comstock but were ultimately betrayed and are now seeking to defeat him. Realising that they must destroy The Songbird and kill Comstock, the two protagonists decide to move forward but Elizabeth is once again captured. While attempting to rescue her, DeWitt is taken into a future reality by an elderly Elizabeth, who shows him the destruction that Columbia has caused in the world and the torture she has suffered.
He returns to his own time and confronts Comstock. He is her biological father who sold her to clear his gambling debts, although he quickly changed his mind and attempted to get her back. They must kill him before he ever comes into existence.
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